First-person cockpits are the best: That’s why I’m glad that Star Wars: Squadrons will be played exclusively in first-person, according to a recent Gamespot interview with creative director Ian Frazier. Not only can you see all the switches and doo-dads that make a complicated feat of technology flight through air (or space), but it’s even cooler if your pilot manually reaches over to turn a knob. Yet, cockpit views are often trivialized by the clearly superior wide-angle of third-person view.
“The whole game is designed from the ground up to be first-person all the way through,” Frazier told Gamespot. “You are the pilot. All the diegetic information is built into the hud, so you could turn off all the game layer UI if you want and rely entirely on your instruments. We want that to be the core experience.”
Frazier also explained that the first-person lock comes down to multiplayer balance. If anyone could fly around in third-person, it’d be the obvious preference to maximize your field-of-view in combat. This has been the pattern of every recent Battlefield game with planes and even Battlefront 2’s space battles. Frazier clarified that you can see ships in third-person when spectating, at least.
Recently, we also learned that Star Wars: Squadrons will have zero microtransactions and isn’t designed with a “live-service strategy”. It’ll also be $40, which is less than $60 and therefore cool.
EA and Motive stressed that Star Wars: Squadrons would let you earn everything through gameplay, but it’s now clear that you won’t even have to consider paying more — because you can’t. In addition to Motive’s Mitch Dyer confirming that there won’t be microtransactions, the studio’s Ian Frazier has told Game Informer that Squadrons isn’t planned as a “live service” where you keep getting add-ons, whether or not they’re paid. In other words, the $40 game you buy should include absolutely everything.
Frazier didn’t rule out the possibility of more. “We could,” he said. However, that’s not the game Motive wants to present. The Star Wars space battler is meant to be “complete and great in its own right,” and anything more would be a bonus.